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Fantasy Exploration

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Devlog

  • final devlog
    October 16, 2020 by tom
    Unfortunately I had missed the deadlines for the previous devlogs so I'll explain some of the things that should have been detailed previously. The enemies in the game will follow the player and attac... Continue reading
  • game testing
    October 06, 2020 by tom
    https://docs.google.com/forms/d/e/1FAIpQLSeNYFRd88eakPH7jSTahuvL-TA8TDyUNI90UxqP... Continue reading
  • Basic Level Blocking
    September 06, 2020 by tom
    I've set up some simple scenes using tile maps for the backgrounds, I have some plans on how I'll be laying out the levels. For towns and such, individual buildings will be a separate sprite to the b... Continue reading
  • Player movement part 2
    August 30, 2020 by tom
    Some feedback I received on the movement was that the green character wouldn't go back to following the player, I've added it so that clicking on any characters will cause it to follow it. I've also... Continue reading
  • Player movement part 1
    August 28, 2020 by tom
    I've added movement for the player's character and a character to be a follower. Both characters use the same movement script but have a different controller script. The player's character (blue cha... Continue reading
  • Game Concept (KIT109 assignment 2)
    August 28, 2020 by tom
    Concept Statement: A fantasy world with cities, castles and dungeons to explore. Create your own character and meet other characters with their own quirks. Explore dungeons in a top down view while... Continue reading
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