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Devlog
Fantasy Exploration
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Devlog
final devlog
October 16, 2020
by
thomascrow
Unfortunately I had missed the deadlines for the previous devlogs so I'll explain some of the things that should have been detailed previously. The enemies in the game will follow the player and attac...
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game testing
October 06, 2020
by
thomascrow
https://docs.google.com/forms/d/e/1FAIpQLSeNYFRd88eakPH7jSTahuvL-TA8TDyUNI90UxqP...
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Basic Level Blocking
September 06, 2020
by
thomascrow
I've set up some simple scenes using tile maps for the backgrounds, I have some plans on how I'll be laying out the levels. For towns and such, individual buildings will be a separate sprite to the b...
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Player movement part 2
August 30, 2020
by
thomascrow
Some feedback I received on the movement was that the green character wouldn't go back to following the player, I've added it so that clicking on any characters will cause it to follow it. I've also...
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Player movement part 1
August 28, 2020
by
thomascrow
I've added movement for the player's character and a character to be a follower. Both characters use the same movement script but have a different controller script. The player's character (blue cha...
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Game Concept (KIT109 assignment 2)
August 28, 2020
by
thomascrow
Concept Statement: A fantasy world with cities, castles and dungeons to explore. Create your own character and meet other characters with their own quirks. Explore dungeons in a top down view while...
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